forked from spongy/nerm.al
added mc server configs
This commit is contained in:
parent
42e8dad917
commit
42fb260fbc
1
server/config/forwarding.secret
Normal file
1
server/config/forwarding.secret
Normal file
@ -0,0 +1 @@
|
||||
forwarding secret goes here
|
130
server/config/paper-global.yml
Normal file
130
server/config/paper-global.yml
Normal file
@ -0,0 +1,130 @@
|
||||
# This is the global configuration file for Paper.
|
||||
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
|
||||
# with caution, and make sure you know what each option does before configuring.
|
||||
#
|
||||
# If you need help with the configuration or have any questions related to Paper,
|
||||
# join us in our Discord or check the docs page.
|
||||
#
|
||||
# The world configuration options have been moved inside
|
||||
# their respective world folder. The files are named paper-world.yml
|
||||
#
|
||||
# Docs: https://docs.papermc.io/
|
||||
# Discord: https://discord.gg/papermc
|
||||
# Website: https://papermc.io/
|
||||
|
||||
_version: 29
|
||||
block-updates:
|
||||
disable-chorus-plant-updates: false
|
||||
disable-mushroom-block-updates: false
|
||||
disable-noteblock-updates: false
|
||||
disable-tripwire-updates: false
|
||||
chunk-loading-advanced:
|
||||
auto-config-send-distance: true
|
||||
player-max-concurrent-chunk-generates: 0
|
||||
player-max-concurrent-chunk-loads: 0
|
||||
chunk-loading-basic:
|
||||
player-max-chunk-generate-rate: -1.0
|
||||
player-max-chunk-load-rate: 100.0
|
||||
player-max-chunk-send-rate: 75.0
|
||||
chunk-system:
|
||||
gen-parallelism: default
|
||||
io-threads: -1
|
||||
worker-threads: -1
|
||||
collisions:
|
||||
enable-player-collisions: true
|
||||
send-full-pos-for-hard-colliding-entities: true
|
||||
commands:
|
||||
fix-target-selector-tag-completion: true
|
||||
suggest-player-names-when-null-tab-completions: true
|
||||
time-command-affects-all-worlds: false
|
||||
console:
|
||||
enable-brigadier-completions: true
|
||||
enable-brigadier-highlighting: true
|
||||
has-all-permissions: false
|
||||
item-validation:
|
||||
book:
|
||||
author: 8192
|
||||
page: 16384
|
||||
title: 8192
|
||||
book-size:
|
||||
page-max: 2560
|
||||
total-multiplier: 0.98
|
||||
display-name: 8192
|
||||
lore-line: 8192
|
||||
resolve-selectors-in-books: false
|
||||
logging:
|
||||
deobfuscate-stacktraces: true
|
||||
messages:
|
||||
kick:
|
||||
authentication-servers-down: <lang:multiplayer.disconnect.authservers_down>
|
||||
connection-throttle: Connection throttled! Please wait before reconnecting.
|
||||
flying-player: <lang:multiplayer.disconnect.flying>
|
||||
flying-vehicle: <lang:multiplayer.disconnect.flying>
|
||||
no-permission: <red>I'm sorry, but you do not have permission to perform this command.
|
||||
Please contact the server administrators if you believe that this is in error.
|
||||
use-display-name-in-quit-message: false
|
||||
misc:
|
||||
chat-threads:
|
||||
chat-executor-core-size: -1
|
||||
chat-executor-max-size: -1
|
||||
compression-level: default
|
||||
fix-entity-position-desync: true
|
||||
load-permissions-yml-before-plugins: true
|
||||
max-joins-per-tick: 5
|
||||
region-file-cache-size: 256
|
||||
strict-advancement-dimension-check: false
|
||||
use-alternative-luck-formula: false
|
||||
use-dimension-type-for-custom-spawners: false
|
||||
packet-limiter:
|
||||
all-packets:
|
||||
action: KICK
|
||||
interval: 7.0
|
||||
max-packet-rate: 500.0
|
||||
kick-message: <red><lang:disconnect.exceeded_packet_rate>
|
||||
overrides:
|
||||
ServerboundPlaceRecipePacket:
|
||||
action: DROP
|
||||
interval: 4.0
|
||||
max-packet-rate: 5.0
|
||||
player-auto-save:
|
||||
max-per-tick: -1
|
||||
rate: -1
|
||||
proxies:
|
||||
bungee-cord:
|
||||
online-mode: true
|
||||
proxy-protocol: false
|
||||
velocity:
|
||||
enabled: true
|
||||
online-mode: true
|
||||
secret: 'nermclub'
|
||||
scoreboards:
|
||||
save-empty-scoreboard-teams: false
|
||||
track-plugin-scoreboards: false
|
||||
spam-limiter:
|
||||
incoming-packet-threshold: 300
|
||||
recipe-spam-increment: 1
|
||||
recipe-spam-limit: 20
|
||||
tab-spam-increment: 1
|
||||
tab-spam-limit: 500
|
||||
timings:
|
||||
enabled: true
|
||||
hidden-config-entries:
|
||||
- database
|
||||
- proxies.velocity.secret
|
||||
history-interval: 300
|
||||
history-length: 3600
|
||||
server-name: Unknown Server
|
||||
server-name-privacy: false
|
||||
url: https://timings.aikar.co/
|
||||
verbose: true
|
||||
unsupported-settings:
|
||||
allow-headless-pistons: false
|
||||
allow-permanent-block-break-exploits: false
|
||||
allow-piston-duplication: false
|
||||
allow-tripwire-disarming-exploits: false
|
||||
allow-unsafe-end-portal-teleportation: false
|
||||
compression-format: ZLIB
|
||||
perform-username-validation: true
|
||||
watchdog:
|
||||
early-warning-delay: 10000
|
||||
early-warning-every: 5000
|
155
server/config/velocity.toml
Normal file
155
server/config/velocity.toml
Normal file
@ -0,0 +1,155 @@
|
||||
# Config version. Do not change this
|
||||
config-version = "2.7"
|
||||
|
||||
# What port should the proxy be bound to? By default, we'll bind to all addresses on port 25577.
|
||||
bind = "0.0.0.0:25577"
|
||||
|
||||
# What should be the MOTD? This gets displayed when the player adds your server to
|
||||
# their server list. Only MiniMessage format is accepted.
|
||||
motd = "<#09add3>A Velocity Server"
|
||||
|
||||
# What should we display for the maximum number of players? (Velocity does not support a cap
|
||||
# on the number of players online.)
|
||||
show-max-players = 500
|
||||
|
||||
# Should we authenticate players with Mojang? By default, this is on.
|
||||
online-mode = true
|
||||
|
||||
# Should the proxy enforce the new public key security standard? By default, this is on.
|
||||
force-key-authentication = true
|
||||
|
||||
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
|
||||
# authentication server, the player is kicked. This disallows some VPN and proxy
|
||||
# connections but is a weak form of protection.
|
||||
prevent-client-proxy-connections = false
|
||||
|
||||
# Should we forward IP addresses and other data to backend servers?
|
||||
# Available options:
|
||||
# - "none": No forwarding will be done. All players will appear to be connecting
|
||||
# from the proxy and will have offline-mode UUIDs.
|
||||
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
|
||||
# if you run servers using Minecraft 1.12 or lower.
|
||||
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
|
||||
# plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
|
||||
# unable to implement network level firewalling (on a shared host).
|
||||
# - "modern": Forward player IPs and UUIDs as part of the login process using
|
||||
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
|
||||
player-info-forwarding-mode = "modern"
|
||||
|
||||
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
|
||||
# The file is expected to be UTF-8 encoded and not empty.
|
||||
forwarding-secret-file = "forwarding.secret"
|
||||
|
||||
# Announce whether or not your server supports Forge. If you run a modded server, we
|
||||
# suggest turning this on.
|
||||
#
|
||||
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
|
||||
# instead for a nicer display in the server list.
|
||||
announce-forge = false
|
||||
|
||||
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
|
||||
# any existing player who is online if a duplicate connection attempt is made.
|
||||
kick-existing-players = false
|
||||
|
||||
# Should Velocity pass server list ping requests to a backend server?
|
||||
# Available options:
|
||||
# - "disabled": No pass-through will be done. The velocity.toml and server-icon.png
|
||||
# will determine the initial server list ping response.
|
||||
# - "mods": Passes only the mod list from your backend server into the response.
|
||||
# The first server in your try list (or forced host) with a mod list will be
|
||||
# used. If no backend servers can be contacted, Velocity won't display any
|
||||
# mod information.
|
||||
# - "description": Uses the description and mod list from the backend server. The first
|
||||
# server in the try (or forced host) list that responds is used for the
|
||||
# description and mod list.
|
||||
# - "mods": Uses the backend server's response as the proxy response. The Velocity
|
||||
# configuration is used if no servers could be contacted.
|
||||
ping-passthrough = "DISABLED"
|
||||
|
||||
# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
|
||||
enable-player-address-logging = true
|
||||
|
||||
[servers]
|
||||
# Configure your servers here. Each key represents the server's name, and the value
|
||||
# represents the IP address of the server to connect to.
|
||||
lobby = "lobby:25565"
|
||||
rpg = "rpg:25565"
|
||||
vanilla = "vanilla:25565"
|
||||
darkrpg = "darkrpg:25565"
|
||||
|
||||
# In what order we should try servers when a player logs in or is kicked from a server.
|
||||
try = [
|
||||
"lobby",
|
||||
"vanilla"
|
||||
]
|
||||
|
||||
[forced-hosts]
|
||||
# Configure your forced hosts here.
|
||||
"rpg.nerm.club" = [
|
||||
"rpg"
|
||||
]
|
||||
|
||||
[advanced]
|
||||
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
|
||||
# compress all packets, and setting it to -1 will disable compression entirely.
|
||||
compression-threshold = 256
|
||||
|
||||
# How much compression should be done (from 0-9). The default is -1, which uses the
|
||||
# default level of 6.
|
||||
compression-level = -1
|
||||
|
||||
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
|
||||
# default, this is three seconds. Disable this by setting this to 0.
|
||||
login-ratelimit = 3000
|
||||
|
||||
# Specify a custom timeout for connection timeouts here. The default is five seconds.
|
||||
connection-timeout = 5000
|
||||
|
||||
# Specify a read timeout for connections here. The default is 30 seconds.
|
||||
read-timeout = 30000
|
||||
|
||||
# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
|
||||
# don't enable it.
|
||||
haproxy-protocol = false
|
||||
|
||||
# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
|
||||
tcp-fast-open = false
|
||||
|
||||
# Enables BungeeCord plugin messaging channel support on Velocity.
|
||||
bungee-plugin-message-channel = true
|
||||
|
||||
# Shows ping requests to the proxy from clients.
|
||||
show-ping-requests = true
|
||||
|
||||
# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
|
||||
# loses connection to the server without an explicit disconnect message by attempting to fall the
|
||||
# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
|
||||
# can disable this setting to use the BungeeCord behavior.
|
||||
failover-on-unexpected-server-disconnect = true
|
||||
|
||||
# Declares the proxy commands to 1.13+ clients.
|
||||
announce-proxy-commands = true
|
||||
|
||||
# Enables the logging of commands
|
||||
log-command-executions = false
|
||||
|
||||
# Enables logging of player connections when connecting to the proxy, switching servers
|
||||
# and disconnecting from the proxy.
|
||||
log-player-connections = true
|
||||
|
||||
# Allows players transferred from other hosts via the
|
||||
# Transfer packet (Minecraft 1.20.5) to be received.
|
||||
accepts-transfers = true
|
||||
|
||||
[query]
|
||||
# Whether to enable responding to GameSpy 4 query responses or not.
|
||||
enabled = false
|
||||
|
||||
# If query is enabled, on what port should the query protocol listen on?
|
||||
port = 25577
|
||||
|
||||
# This is the map name that is reported to the query services.
|
||||
map = "Velocity"
|
||||
|
||||
# Whether plugins should be shown in query response by default or not
|
||||
show-plugins = false
|
@ -11,8 +11,8 @@ services:
|
||||
ports:
|
||||
- "25565:25577"
|
||||
volumes:
|
||||
- /data/mc/config/velocity.toml:/config/velocity.toml:ro
|
||||
- /data/mc/config/forwarding.secret:/config/forwarding.secret:ro
|
||||
- /docker/config/velocity.toml:/config/velocity.toml:ro
|
||||
- /docker/config/forwarding.secret:/config/forwarding.secret:ro
|
||||
- /data/mc/server:/server
|
||||
lobby:
|
||||
container_name: mc-lobby
|
||||
@ -41,7 +41,7 @@ services:
|
||||
UID: 950
|
||||
GID: 950
|
||||
volumes:
|
||||
- /data/mc/config/paper-global.yml:/config/paper-global.yml
|
||||
- /docker/config/paper-global.yml:/config/paper-global.yml
|
||||
- /data/mc/vanilla:/data
|
||||
ports:
|
||||
- "25567:25565"
|
||||
|
Loading…
Reference in New Issue
Block a user